read above please.
Thanks for the intel, it's a shame the only animations being done seem to be static battle characters. The brigand fucking animation(with the X-ray) is awesome but it's the only one of its kind and it doesn't seem like there's any intention to add more any time soon.It's a couple of new brothel encounters where you are able to hire girls ( i've read the scene text and it's super bare, like 2 lines of text max), They are re-sizing and re-texturing some menus, they've added a new werewolf anal art and finally they are indeed animating the goblin. ( it's just gonna look like the orc animation, where the character bounces around... atleast i think it will be like that... it sure seens like it will be.)
I say easiest as in 'quickest, most reliable' because the grappling mechanics don't offer enough information to safely get past the grapple portion. I would be alternating between Pin, Hold, and Rest for several turns over and have no clue where the progress on either participant lay. Meanwhile, adventurer will always expose themselves to a fuck after knock-down, making it easier for demonstrative purposes to the 'effects' and mid-battle dialogue to others, not myself.Actually...
Perhaps if you read my previous posts you would understand?That wasn't my point, and I do not have a problem with mega, I am just trying to rationalize the lack of updates.
When something that (i think) is relevant gets released i will be posting.
the only things 27.0 did was fix a water bug and a super mini-arc for the companions. (basicaly nothing.)
But Maj seens to be fixing some shit and Alis is doing some animations, perhaps next week if it's any good i'll post here.
notepad++ you dorkdoes anyone knows how to edit save files? tried to use a json save editor, didn't worked.
I don't think someone posted a version with that update yetHow do you get to the witch's shop?